Overview
ChunkCore is a powerful Blueprint wrapper for Epic Games’ official ChunkDownloader plugin, designed to bring easy patching and asset streaming functionality to your Unreal Engine projects—without writing a single line of C++. By leveraging ChunkDownloader, Unreal Engine developers can dynamically download and mount assets from a remote server at runtime. This means you can deliver game updates, downloadable content, or new features without requiring players to reinstall or update through a launcher.
Why This Is Useful
- Seamless Content Delivery: Ship updates or DLC dynamically, reducing the size of your base install and improving user experience.
- Faster Iteration: Update specific parts of your game (maps, characters, items) without forcing a full game update.
- Live Events & Expansions: Stream in content for timed events, limited-time modes, or seasonal content.
- Modular Game Design: Create games where levels, features, or assets are downloaded only when needed, reducing load times and memory usage.
Key Features
- ✅ Full Blueprint integration for Epic’s ChunkDownloader
- ✅ Download and mount content on demand
- ✅ Implement patching systems without C++
- ✅ Great for live games, modular content, and dynamic updates
Documentation
- 📘 ChunkCore Documentation: https://chunkcore.eeldev.com
- 📘 Epic’s ChunkDownloader Documentation: https://docs.unrealengine.com/en-US/SharingAndReleasing/Patching/ChunkDownloader/index.html
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