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Dup – SINGLE PLAYER – Shooter G.A.S.P. MetaHuman

Dup – SINGLE PLAYER – Shooter G.A.S.P. MetaHuman<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 5.6+</span></div>
Categories Shooter

Dup – SINGLE PLAYER – Shooter G.A.S.P. MetaHuman

front page Dup – SINGLE PLAYER – Shooter G.A.S.P. MetaHuman

Overview

Discover a next-generation character system built for Unreal Engine 5.6, featuring MetaHumans, responsive melee combat, shooter mechanics, reactive AI, and Niagara FX. This comprehensive package is fully blueprint-driven and optimized for developers, including a full Unreal project with .uproject, Config, and a ready-to-play demo level.

Asset Contents

  • Ready-to-play MetaHuman characters (male and female)
  • Easy character swapping and support for custom MetaHumans
  • Advanced locomotion system based on G.A.S.P.
  • Complete melee combo system with Gameplay Ability System (GAS)
  • Precision aiming for pistol, rifle, and Shotgun
  • Melee attacks with Glow Sword
  • Interactive character selection menu
  • Save system for mouse sensitivity, resolution, and graphic quality
  • Niagara effects built from scratch: impact, sparks, muzzle flash, and blood hit
  • Physical reaction system: enemies respond to sword and gun hits with physics-based impact, including limb-specific responses
  • Drop system for pistol ammo, rifle ammo, shotgun ammo, and health pickup
  • Weapon-ready framework: provide idle pose, aim pose, and reload animation
  • Advanced AI enemies (Shooter and Monster) with Sight, Hear, and Damage perception
  • Drag and drop to use on other maps

Main Features

  • Responsive melee combat with fluid combo logic
  • Shooter support: precision aiming, recoil, reloads
  • Physics-based AI hit reactions (not just animation)
  • Full settings save system for user preferences
  • Compatible with both keyboard/mouse and gamepad
  • Modular, easy to extend for new weapons or characters

Requirements

  • Unreal Engine 5.6+
  • GPU: RTX 2060 or higher recommended
  • No additional plugins required (G.A.S.P. is already integrated)

How to Use

  1. Open the project in Unreal Engine 5.6+
  2. Launch the main menu and select your character
  3. Test melee, shooting, and drop systems
  4. Use `BP_ChangeColor` to adjust weapon visuals
  5. Save your settings and experience the full gameplay system in action

Click here to view the full details of the resource.:URL

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