Current Article:

SHADERSOURCE – Procedural Water Foliage Tool

SHADERSOURCE – Procedural Water Foliage Tool<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 4.27,5.0+</span></div>
Categories Procedural Systems

SHADERSOURCE – Procedural Water Foliage Tool

front page SHADERSOURCE – Procedural Water Foliage Tool

The SHADERSOURCE Procedural Water Foliage Tool gives the user the ability to easily spawn foliage around, on top, and below water surfaces. There are data tables to list what foliage to spawn with parameters to determine how to spawn.

The Asset pack also includes:

  • PBR Water Materials
  • PBR Landscape Materials
  • Generic Water Foliage Assets
  • Shoreline Wetness Effect
  • Caustics
  • Underwater Post Process with Water Height checking

Key Features:

  • Two Procedural Water Foliage Blueprints (One for baking, one that spawns on construct)
  • Underwater Tool (Used to check the water height for underwater Post Process)
  • PBR Materials (Water, Foliage, Landscape)
  • Shoreline and Caustic Decals

Click here to view the full details of the resource.:URL



Click the button below to download. 

Download:

Login Required

Please register or log in to your account.

Log in / Register

Prev SPELLBIND | Demolitionist Gunner – Fire Shot VFX<div class="post-tags archive-post-tags"><span class="custom-tag">Engine Version: 5.5+</span></div>
Next POLYGON – Kids Pack<div class="post-tags archive-post-tags"><span class="custom-tag">Engine Version: 4.26+,5.0+</span></div>

Leave a Reply

Login