Unreal Engine

Unreal Engine

Apocalyptic / Post-apocalyptic
Karl

Survival Kitchen

Meshes that can be combined in multiple ways to create a survival game kitchen or some sort of Post-Apocalyptic kitchen.Create your kitchen fast and easily with more than 30 different meshes.Includes: -kitchen sinks -microwave oven – gas, electric and ceramic stoves – some dishes, cutlery and glassware – Single door

Read More »
Industrial
Karl

Tank Cleaning Center

Industrial tank cleaning center contains trucks, tanks, hangars, trailers with interiors, and many other props. All assets created to correspond current gen games budget. Disclaimer: Due to a known engine bug with vertex painting, a warning may be displayed about spending 0.0s repairing painted vertex colors. This warning can be

Read More »
Cities
Karl

Future Slums 2

ABOUT THE KIT: These are high poly assets intended for use in cinematics within Unreal Engine 5. Delve deeper into the shadowy corners of overcrowded urban decay. Expand your dystopian horizons with this sequel, inspired by the labyrinthine alleys and verticality of the notorious Kowloon Walled City but this time

Read More »
Industrial
Karl

HAWKNEST An Aircraft Factory Hangar (Modular)

Are you ready to customize your own HAWKNEST? A long waited “HAWKNEST An Aircraft Factory” hangar area already available. Project includes everything pictured with all assets, materials and etc. Was created in Unreal Engine. Update includes: 7 Driveable Vehicles, 2 Animated Industrial Robots, Door open/close blueprint Click here to view

Read More »
Liquid
Karl

VDB Waterfall & River Pack

Extremely realistic and highly detailed simulated VDB Waterfall & River Pack for AAA quality games and movies. This pack also includes an Alembic based layer for some effects which represents the foamless water body within the splashes. You can hide/show that layer base on your requirement. Important: These are VDB

Read More »
Industrial
Karl

Train Yard

Post soviet train yard environment contains modular trains and buildings, props and foliage. All assets created to correspond current gen games budgets. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

Read More »
Horror
Karl

The Great Marsh

An environment situated somewhere in the remoteness of Eastern Europe filled with fog, wind, and water. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

Read More »
Cities
Karl

POLY – Town City Modular

Large low-poly modular city that includes everything you need to create large and interesting levels. Use it to create unusual and beautiful cities. All models are made in Polyart format. Include a demo scenes Click here to view the full details of the resource.:URL Click the button below to download. 

Read More »
Military / Warzone
Karl

The Bunker Package

Set of brushes, modules and props that will allow you to build your very own underground levels. It’s inspired by World War bunkers, therefore it will suit every military related underground. Designed for FPS games, but can be easily adopted to all other types of games. Click here to view

Read More »
Characters & Creatures
Karl

Robot Robbie 03

Low-poly model of the character “Robot Robbie_03“ Rigged to Epic skeleton UE4 Suitable for games of different genre: RPG, strategy, first-personal shooter, etc. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

Read More »
Roads
Karl

Modular Tunnel Collection – Vol. 1

Welcome to the Modular Tunnel Collection – Vol. 1 ! Enjoy this realistic Car Traffic Tunnel Asset Pack with many Modular Tunnel and Emergency Tunnel Assets, Fire Extinguisher System Meshes and many other Deco and LED Sign Assets. The Pack includes 54 Meshes and some with variations. This pack is

Read More »
Desert
Karl

LiDAR Desert Landscape

LiDAR Based Landscape  Extensive control over landscape material properties such as changing Color, Specular, Roughness, Normal, AO and more! Pivot Painter 2 Wind Support on bushes. Bushes, small rocks and stones are procedurally distributed using Grass Type. Large boulders are procedurally distributed using PCG. Playable Area: 64 Square Kilometers Landscape.

Read More »
Login