Overview
Universal Fighting Engine 2 (UFE 2) is a framework for developing 2D, 2.5D, and 3D fighting games within Unity. It offers a variety of templates and visual editors to streamline the game creation process.
Key Features
- User-friendly editors
- Advanced A.I. support (Random and Fuzzy AI)
- Network support (Frame Delay and Rollback)
- Story mode
- Easy character setup
- Combo system
- Grappling move support
- Custom input manager
- Mecanim and Legacy animation support
- Cinematic options
- Compatible with Unity GUI
- Open source GUI Scripts
- Mobile friendly
- Extended coding support
- Includes 6 Characters and over 180 animations
What’s New in Version 2.x
- Rollback netcode
- Photon support
- Custom Hitbox Editor
- 3D Gameplay
- Replay Tools
- Character Assist
- Multi-gauge
- Challenge Mode
- Full support for resource loaded assets
Render Pipeline Compatibility
UFE 2 (PRO) is compatible with Built-in, URP (Universal Render Pipeline), and HDRP (High Definition Render Pipeline). Remember to restart the project after importing UFE.
Supported Addons
- Photon Unity Network 2
- Mirror Networking
- Control Freak
- cInput
- Rewired
- Simple Bluetooth for Android
- Bluetooth Networking for iOS, tvOS and Android
Additional Information
The package includes example files set to Built-in Render Pipeline. It is recommended to select 3D (Built-In Render Pipeline) as your starter template project.
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