Tag: Game Systems

Procedural Systems
Karl

Simple Fence Generator

Placing fences manually is one of the most tedious and time-consuming tasks in level design. Aligning every post and panel, especially along curved paths or uneven terrain, is a frustrating chore. That’s why we created the Simple Fence Generator: a powerful and intuitive Blueprint tool designed to save you hours of

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Gameplay Features
Karl

City Traffic Pro

A city without traffic feels empty, a world without movement feels lifeless. Creating a believable, large-scale traffic system is one of the biggest challenges in game development—a massive technical hurdle that can consume months of work. That’s why we created City Traffic Pro: your complete, flexible, and performance-optimized AI system designed

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Procedural Systems
Karl

Cinematic Bike Rig

Are you a cinematic artist tired of fighting Unreal Engine’s physics to get the perfect motorcycle shot? You know the struggle: you hit play, wrestle with unpredictable controls to record a take, and then spend hours cleaning it up in Sequencer. You hack together workarounds—invisible wheels, impossibly low centers of

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Procedural Systems
Karl

Procedural Building Lot

Tired of spending weeks manually building every single city block? Introducing the Procedural Building Lot, the latest innovation from AmmoboxStudios’ Procedural Pack. This powerful system empowers you to generate entire rows of highly-detailed, FPS/TPS-quality buildings with just a few clicks. Stop building piece by piece and start designing entire cities. The Power

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Free Unreal Engine Resources
Karl

VR Input Recorder

Are you tired of the single most frustrating issue in VR development—constantly taking your headset on and off just to test a small change? The VR Input Recorder is here to end that cycle. This powerful tool is engineered to save you time, reduce frustration, and unlock entirely new ways

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Gameplay Features
Karl

BCD Closeup Camera

Tired of wrestling with Level Sequences or writing complex camera logic just to create a simple, impactful finisher shot? Introducing the BCD Closeup Camera, a purely data-driven tool designed to help you create stunning, dynamic camera shots for executions and special attacks, all without touching your player’s existing camera setup.

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Gameplay Features
Karl

The Flashlight Toolkit

Are you looking for a fast, reliable, and highly customizable flashlight system for your Unreal Engine project without writing a single line of code? The Flashlight Toolkit is your definitive solution. Designed from the ground up to be incredibly beginner-friendly, this powerful Blueprint system empowers you to add dynamic, interactive

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Free Unreal Engine Resources
Karl

Enhanced Locomotion System (Replication)

Stop building character controllers from scratch and start building your game. The Enhanced Locomotion System is a comprehensive, multiplayer-ready asset designed to be the definitive foundation for your Unreal Engine 5 project. This powerful system provides a massive suite of dynamic, fluid, and polished movement mechanics that will captivate players

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Procedural Systems
Karl

Water Fountain

Breathe life, elegance, and motion into your Unreal Engine environments with this Dynamic Water Fountain pack. Whether you’re building a majestic city square, a tranquil ancient ruin, or a serene garden, adding a beautiful, animated water fountain has never been easier. This powerful and flexible Blueprint asset empowers you to create countless unique fountains

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Free Unreal Engine Resources
Karl

Grid-Based Builder

Stop building complex construction systems from scratch. The Grid-Based Builder is a comprehensive, powerful, and 100% Blueprint framework designed to give you everything you need to create a deep and flexible building system for your RTS, city-builder, or survival game. This asset is more than just a placement tool; it’s a complete,

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