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PROCEDURAL ROAD MARKINGS

PROCEDURAL ROAD MARKINGS<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 4.26+,5.0+</span></div>
Categories Asphalt

PROCEDURAL ROAD MARKINGS

front page PROCEDURAL ROAD MARKINGS

120 Road Markings Decals. Each decal has a large amount of parameters which allow to create any kind of effect, from just made to old spoiled marks.

You can add cracks, peeling paint, change the board shape, add dirt, change color, change paint roughness, randomize spots and avoid tiling even on huge markings or long stripes thus giving a real and natural effect.

All marks can be mixed together to create more complex ones by overlaying a bunch of decals on top of each other.

Each decal can be scaled and stretched but cracks and all spots will not be affected, anyway you can also change their scale and blending.

A Blueprint included in the package allow to create infinite splines with line markings simply by assigning a mesh into the slot.

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