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Latest Updates

Free Unreal Engine Resources
Karl

AlterMesh — Geometry Nodes in Unreal

Perform your knowledge of blender in Unreal Engine with AlterMesh, enjoy the malleability that GeometryNodes can offer. Through AlterMesh promote integration between Blender and Unreal Engine, preserving your Geometry Nodes parameters, and providing a fast and Non-Destructive Workflow. Save time in Unreal Engine and retain your editable files that you

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Free Unreal Engine Resources
Karl

Vector Flow Field 2D

A fully GPU-powered Vector flow fields visualization that can render a million particles at 60fps If you have any Vector field data, you can use this plug-in to draw the flow field, this plugin is a fully GPU-powered flow field visualization that can render a million particles at 60fps. Click

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Engine Tools
Karl

Line Of Sight. Dynamic mesh.

The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. The only “Line Of Sight” plugin on the market with support for two arches, two types of geometric

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Free Unreal Engine Resources
Karl

Instance Damage System

A full fledged solution for interaction with Instanced Static Meshes in your open worlds with multiplayer support! Easy scripting in BP’s thanks to exposed functionalities. Built with UE5 World Partition system in mind. Instance Damage System lets you interact with instanced static meshes in an open world fashion!  Click here

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Free Unreal Engine Resources
Karl

Advanced Fade Objects PRO – Multicolor

This system uses only one component to make objects transparent between the character and the camera. Objects can be of any complexity and with any number of materials. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Game Mechanics
Karl

EnGore: Procedural Dismemberment

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a

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Engine Tools
Karl

USurfaceMesh

This plugin can build procedural custom static meshes from within the editor that project onto any mesh or landscape with smooth blending so it looks like it is part of your existing scene. It can also capture the surface height to a mesh or texture. A grid based multipurpose tool

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Engine Tools
Karl

UIPF – Unified Interactive Physical Foliage

UIPF delivers beautiful and efficient interactive foliage to any game.  UIPF delivers beautiful and efficient interactive foliage to any game – from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is

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Engine Tools
Karl

Stereo Panoramic Player

360 Stereo Panoramic Player is a runtime plugin to show and interact with 360° panoramic images and videos, supporting both mono and stereo sources. It offers an high-level actor (Panoramic Director), to quickly assemble an interactive panoramic 360 Virtual Tour, and a low-level actor (Panoramic Sphere) to allow a programmatic

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