Pack consists of two sets of non-modular buildings (Standard and Atlas set), modular street meshes and street elements (traffic and street lights, tree, billboard).
Standard building set aims for higher visual fidelity with tiling textures for windows variations, Parallax Occlusion Mapping (POM) and Interior Mapping. On lower LOD levels it will drop to Atlas set for simpler material complexity.
Atlas set is performance oriented with single atlas texture for all window variations and support for Interior mapping.
Modular street meshes with street elements (traffic and street lights, tree, billboard).
Prefabs for easy and fast level creation.
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