Overview
Discover the David Grette team’s latest creation, a stylized MMORPG FPS character designed for Unreal Engine and Unity. This character is perfect for your next game project, offering modularity, advanced rigging, and a variety of features to enhance your gameplay experience.
Features
• Video demo and description available to explore opportunities like modularity, animations, blueprints, blendshapes, and gameplay.
• Modular system via Construction Script for easy removal of elements.
• Fully compatible with ALS 4 and includes a gameplay demo.
• 52 calibrated facial blendshapes for cinematic cutscenes and facial motion capture.
• Customizable skin, eyes, and hair colors.
• Unreal shaders for a realistic appearance.
• Epic Skeleton compatibility and full body mesh without neck seams.
• Advanced rig with IK/FK controllers.
• Separate hair cap and optimized version without a body included.
• Low poly, game-ready, and rigged with full body and extended facial rig.
• Additional bones for hair, chest, hat, and book.
• Polycount: 67122 faces.
Click here to view the full details of the resource.:URL
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