Overview
Our collection of Metahuman assets for Unreal Engine 5 offers a wide range of tutorials and resources to help you utilize our assets effectively.
Our Tutorials
- How to Use Assets on Metahumans
- How to Use Assets on UE5 Mannequins
- How to Fix Overlaps With Opacity Masks
- How to Fix Overlaps With Mesh Editing Tools
- How to combine assets
- How to retarget animations
- How to edit materials
- How our Blueprints work
- How to do Skinning
Description
Since many customers do not need a complete outfit, we have decided to upload individual clothing assets in response to numerous requests, so that you can use them for your avatars.
Compatibility
- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)
- 100% compatible with UE5 Skeleton Manny and Quinn
Details
- Male and Female bodies are included
- This product supports Lumen for Unreal Engine 5.0+
- The project has 4k textures, which can affect fps.
- PBR Materials
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn’t have Default names
- Doesn’t have NGons
- Doesn’t have Overlapping Vertices
- Doesn’t have Overlapping Faces
- Doesn’t have Overlapping UV Faces
- Doesn’t have Missing textures
Technical Details
- Rigged: (Yes) – to MH skeleton: (Yes) – ALL male and female Metahuman bodies
- Rigged: (Yes) – to UE5 skeleton(Yes) – Manny/Quinn
- Morph: (No)
- Animated: (Demo)
- Cloth Simulation: (No)
- Animation types (Root Motion/In-place): (No)
- Number of characters: 20
Included Formats
- Unreal Engine
- MetaHuman
Click here to view the full details of the resource.:URL
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