Description
HackSkills is a modular raycast-based hacking system inspired by Watch_Dogs, designed for Unreal Engine. It allows players to interact with cameras, hackable devices, and controllable characters through a flexible Blueprint system.
Key Features
- Hackable Cameras: Look at a camera and press F to take control. Automatically enable or toggle hacking skill (Z). Follow mode (X) and return position toggle (C). Adjustable FOV and angle limits. Expandable camera control/exit events in Level Blueprint.
- Hackable Devices: Editable light and effect settings (initial & activated). Adjustable detection/trigger distance and sound effects. Extendable activation event example provided.
- Hackable Characters: Press Z to toggle hacking mode. Press Q to return control to the main character. Fully compatible with camera switching and device interaction.
Included Assets
- Blueprints: 10
- Skeletal Meshes: 2
- Static Meshes: 5
- Materials: 5
- Textures: 15
- Animation Blueprints: 1
- Audio: 1
- Input: Preconfigured – Mouse & Keyboard
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