Introduction to the Cosmo Fox Girl
The Cosmo Fox Girl is a stunning sci-fi kitsune character designed for digital creators and game developers. This low-poly model offers a perfect balance between high-end visual fidelity and performance optimization. Consequently, it is an ideal choice for futuristic games, VTubing avatars, or cinematic projects.
This character is part of a broader collection of themed models. It features a sleek, sci-fi aesthetic that blends traditional kitsune elements with modern technology. Furthermore, the asset is built to meet the high standards of modern real-time engines like Unreal Engine and Unity.
Technical Specifications and Polycount
Efficiency is a core focus of this character model. The developer has optimized the mesh to ensure it runs smoothly even in complex scenes. The character does not utilize a Level of Detail (LOD) system because the base polycount is already highly efficient.
- Faces: 48,368
- Triangles: 82,316
- Vertices: 46,551
In addition to the optimized mesh, the character features 4K texture sets. These sets include Base Color, Normal, Roughness, Metallic, and Ambient Occlusion maps. These textures are packed to ensure better optimization for your project.
Advanced Rigging and Animation Support
The Cosmo Fox Girl is built on the standard Unreal Engine 4 Mannequin skeleton. This ensures that the main bone hierarchy remains untouched. Therefore, retargeting existing animations to this character is a straightforward process for any developer.
However, the developer has included several additional bones to enhance the character’s movement. These extra bones cover the eyes, breasts, tail, skirt, and hair ponytail. These additions allow you to apply physics for more realistic secondary motion. Moreover, the rig has been tested with popular animation sets like ALSv4 and the Lyra Starter Game.
Facial Animation and VTubing Ready
One of the most impressive features of this model is the inclusion of 52 calibrated Apple Blendshapes. These shapes are specifically designed for facial motion capture. As a result, the model is fully compatible with Live Link Face in Unreal Engine 5.
Whether you are creating a VTuber avatar or a protagonist for a story-driven game, these blendshapes provide high-quality expressions. They are suitable for live streams, facial mocap, and even MMD applications. Additionally, the character includes wind simulation for the hair to add life to every frame.
Modularity and Customization Options
The Cosmo Fox Girl features a completely modular design. This means you can easily add or remove specific outfit parts to suit your needs. For instance, the body is sliced into pieces to avoid mesh intersection through clothing. This design choice also helps in reducing the overall polycount when certain parts are hidden.
Customization is further enhanced by the inclusion of Material ID maps. These maps allow you to change the colors of the skin, eyes, hair, and outfit parts separately. By using the included Material Instances, you can create a unique look for your character without needing external photo editing software.
Conclusion
The Cosmo Fox Girl is a comprehensive asset for any developer looking for a high-quality sci-fi character. Its modularity, advanced rigging, and facial animation support make it a versatile tool for various digital projects. Finally, its optimized nature ensures that your project maintains high performance without sacrificing visual quality.
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