This set of materials and textures is built with a wide variety of platforms in mind. They can be used with or without the height map, emissive, animations, etc. The master materials and instances are all made so you can easily adjust them to fit your style.
All texture sets have a base color, height/rough/ao mask and normal map textures.
The textures can be adjusted between 32 and 4096 max resolutions and the material instances have parameters for all textures, colors, emissive levels, roughness, normal strength, height distance and more.
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