Category: Cities

Cities
Karl

A Futuristic City – LAKE TOWN

In this project, a big city is located near a lake. Each probe is textured PBR (R/M) Assets are on a real-world scale. The project is proper to create realistic project. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Cities
Karl

Modern City Downtown Megapack

Modern City Downtown with Interiors Megapack , The pack made by or team with big attention to details , quality of assets and unique concepts and as well as optimization , the pack includes 355 unique models The pack includes 355 unique models, which include Modular Building parts ( Also

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Cities
Karl

Visus City Vol 1

VisusCity is a procedural content generated (PCG) city ideal for city or neighborhood layouts and generation for game development, architectural visualization or video production. All assets (Buildings, Homes & Trees) can be used as is, or replaced and added to by custom library assets for your own unique design. Click

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Cities
Karl

Brushify – Urban Buildings Pack

The ultimate toolkit for creating photo-realistic cities. Buildings are modular and can be customized in blueprint and a powerful master material. The pack comes with drag and drop presets for Cityblocks as well as the individual buildings. Each building is a blueprint that combines multiple modular meshes. This allows you

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Cities
Karl

Vista Buildings

A set of realistic, low-res vista background buildings intended to fill a skyline or be used for far-backgrounds cityscapes. Including office and apartment buildings, skyscrapers, a power plant, factory towers and more. Materials come with emissive maps for night shots with lit windows. Click here to view the full details

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Cities
Karl

Suburbs – City Pack

This pack has everything you need to create a large suburban area of an american city fast and easy! The area is based on New York City, NY – residential areas/neighborhoods of Brooklyn, Bronx, Manhattan, and other areas around. You should have “Editor Scripting Plugin” enabled in your project (Editor

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