Stop building character controllers from scratch and start building your game. The Enhanced Locomotion System is a comprehensive, multiplayer-ready asset designed to be the definitive foundation for your Unreal Engine 5 project. This powerful system provides a massive suite of dynamic, fluid, and polished movement mechanics that will captivate players and save you hundreds of hours in development time.
Built for Multiplayer from the Ground Up
The single most critical feature of this system is its robust foundation for multiplayer games.
- Complete Network Replication: First and foremost, every movement, action, and state is fully replicated. This ensures that character locomotion is smooth, synchronized, and accurate for all players in a networked environment, eliminating the headaches of building a multiplayer-compatible controller yourself.
Core Locomotion & Dynamic Parkour
Empower your players to interact with the world like never before. This system provides a full suite of modern, AAA-quality traversal mechanics.
- Fundamental Movement: Includes polished walk, run, and sprint cycles.
- Vertical Traversal: Climb walls and ledges in any direction.
- Obstacle Navigation: Seamlessly vault over low objects and mantle onto higher ledges.
- Advanced Mobility: Perform tactical slides, crouch under obstacles, and execute a landing roll to recover from high falls.
Advanced Movement Systems
Go beyond the basics with incredible specialty movement features that open up new gameplay possibilities.
- Aquatic Movement: A complete swimming system for underwater exploration.
- Aerial Freedom: Execute a thrilling skydive from any height, and then deploy a glider to soar through the air with full control.
Gameplay & Immersion Features
In addition to movement, this asset includes key systems and polish features that add a layer of professional quality to your project.
- Stealth Assassination System: A ready-to-use system for implementing thrilling stealth gameplay and covert takedowns.
- Foot IK System: Achieve a new level of realism. The character’s feet will automatically and realistically adjust their position and rotation to align with any surface, eliminating floating feet.
- Intelligent Crouch: Prevents players from standing up when an object is detected overhead, avoiding clipping and immersion-breaking bugs.
- Immersive Polish: Includes dynamic camera shakes tied to movement and a “Turn In Place” system for more natural character orientation.
Important Note: Prerequisites
For this system to function correctly, the Motion Warping plugin must be enabled in your Unreal Engine project. If it is not active, please enable it and restart the editor before integrating the asset.
Conclusion: The Only Locomotion System You’ll Need
Ultimately, the Enhanced Locomotion System is more than an asset—it’s a massive head start for your project. By providing a feature-complete, fully replicated, and beautifully polished controller, it allows you to focus your energy on creating the unique levels, story, and gameplay that will make your game stand out.
Stop building systems and start building worlds. Add the Enhanced Locomotion System to your project today!
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