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Tag: Environment

3DCGHUB
Procedural Systems
Karl

Procedural Terrain Generator v2

The Procedural Terrain Generator v2 is a powerful editor code plugin designed to streamline the creation of diverse terrain shapes and automated asset placement.

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3DCGHUB
Procedural Systems
Karl

Procedural Nature Generator

The Procedural Nature Generator is a powerful editor plugin for creating dense natural environments. It allows developers to populate landscapes with thousands of actors in seconds using custom assets.

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3DCGHUB
Procedural Systems
Karl

Landscaping

Streamline your terrain creation process with Landscaping, a tool designed to import GIS data directly into Unreal Engine. Transform DTMs and satellite imagery into high-fidelity landscapes without external preparation.

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3DCGHUB
Procedural Systems
Karl

Dungeon Architect

Dungeon Architect provides a robust toolkit for creating procedural environments in real-time. With its advanced GPU voxel engine and graph-based theming, developers can build complex, organic levels with ease.

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3DCGHUB
Physics
Karl

ReScatter

ReScatter 1.0 provides a modern interface and physics-driven workflow for placing objects in Unreal Engine. It allows for precise scattering using volumes, splines, and customizable presets.

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3DCGHUB
Gameplay Features
Karl

Weapon Shooting System Pro

Weapon Shooting System Pro is a high-performance tool for Unreal Engine that simplifies the creation of complex shooting mechanics. It offers developers a single-node design for projectiles, recoil, and AAA-level visual polish.

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3DCGHUB
Gameplay Features
Karl

Tile Based Minimap

The Tile Based Minimap system provides a robust solution for creating tiled in-game maps using pre-rendered level images. It features GPS-style routing, multi-grid support, and full Blueprint extensibility.

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